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l e s s n o i s
e . . . m o r e p a i n
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| ARM |
all units on this page in one 430kb download:
MayhemPack0502.zip
or, click on the picture of the unit to download then individually. |
CORE |
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Arm M.A.R.S. Mobile Air-Repair Spider
**** note: not included in the MayhemPack ****
Creation team = K@mikaze (model), gamma (script, gui, corpse, balance),
Hamb0 (buildpic)
Built by = Adv Vehicle Plant
Cost = 600 metal, 9500 energy
Weapon = none.
Features = It's a mobile repair pad that can go anywhere that
isn't too wet. Have fun with him... |
Core Jar
Light Armoured Laser KBot ****
note: not yet included in the MayhemPack ****
Creation team = Hamb0 (model, buildpic & walk anim), gamma
(script, gui, corpse, balance)
Built by = KBot Lab Cost = 220 metal, 1600 energy
Weapon = Light short-range laser. (Freaker weapon)
Features = No weapon IDs used. It's a cute little brother of
the Can of course ^_^ |
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Arm Bushido Tactical Assault Tank
Creation team = EnJoY (model), gamma (weapon, script, gui, corpse,
balance), The_Spider (buildpic)
Built by = Vehicle Plant Cost = 280 metal, 2600 energy
Weapon 1 = Incendiary Cannon.
Weapon 2 = Light salvo missile launchers (Kbot missile with script delay)
Features = That main weapon sure is deadly, but with a short range,
slow speed and light armour it only comes in really useful in situations
where opposition is scarce. It cannot use the light missiles while firing
the cannon either. But... whee! That cannon is deadly :D |
Core Shodan High-Energy Laser Tank
Creation team = gamma (weapon, script, gui, corpse, balance),
K@mikaze (model), Rightfield
(buildpic)
Built by = Vehicle Plant Cost = 240 metal, 2200 energy
Weapon = Heavy Laser. (GAAT gun with 4.5 second delay)
Features = Long reload, slow, light armour, but a nice long range
on that powerful laser. Useful accompaniment to the Leveler because the
Shodan will pick off more distant targets and is tougher. No weapon IDs used. |
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Arm Drake Super Heavy Assault Kbot
Creation team = Bubba 359 (model), K@mikaze (texturing), gamma
(weapons, script, gui, corpse, balance), Rightfield (buildpic)
Built by =
Bantha Shelter,
Mechlab,
Heavy Kbot Lab,
Heavy Kbot Center
or the Juggernaut Gantry
(click the links to download the factory of your choice).
You will need one of these factories to be able to build the Drake.
Cost = 16000 metal, 76000 energy
Click here for more information about the Arm Drake.
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Core Gargoyle Mobile Energy Weapon
Creation team = Warlord 285 (model, buildpic), gamma
(script, gui, corpse, balance)
Built by = Adv Vehicle Plant
Cost = 2250 metal, 16000 energy
Weapon 1 = BLOD Weapon (Arm Shooter).
Weapon 2 = Heavy Lasers (Core GAAT gun, reload 1.85 secs).
Weapon 3 = Light Laser (Core Commander).
Features = A bona-fide mobile Doomsday Machine.
Heavier armour than Arm's Penetrator, but slower. Watch out for the
big bang when a Gargoyle is destroyed. You can select to fire the light
laser using the "d"-key. No weapon IDs used. |
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Arm Shellshocker All-Terrain Heavy Artillery
Creation team = Warlord 285 (model, buildpic), gamma (script,
gui, corpse, balance)
Built by = Adv Vehicle Plant
Cost = 2400 metal, 15500 energy
Weapon = Heavy Artillery (Arm Ambusher, reload = 3.9 seconds)
Features = Can take its long-range, accurate, deadly cannon over any
terrain, and is quite tough too. Has slow speed, and needs support - if it
can see it, it's likely too close - it will fire right over most targets at
close range. No weapon IDs used. |
Core Ogre Heavy Amphibious Kbot
Last Updated: 29 March 2002
Creation team = K@mikaze (model), gamma (script, gui, corpse,
balance), The_Spider (buildpic)
Built by = Adv Kbot Lab Cost = 875 metal, 7900 energy
Weapon 1 = Heavy Lasers (Core Sumo)
Weapon 3 = Torpedo (Torpedo Launcher, reload 9 secs)
Features = You can select to fire the torpedos using the "d"-key,
note you will have to move him into range first; he will not move
automatically. No, he does not walk, those are tank tracks.
Update: more costly and slower acceleration for gameplay balance. Revision
thanks to Unit Review Center. |
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Arm Rebel Version 2.1 Shielded Command Tank
Last Updated: 15 September 2002
Creation team = K@mikaze (model), gamma (script, gui, corpse, balance),
Nube & Brother Alpha
(shield script), Hamb0 (buildpic)
Built by = Adv Vehicle Plant Cost = 775 metal, 6900 energy
Weapon (when activated) = Heavy Tank cannons (Arm Bulldog}
Weapons (when deactivated) = Rapid-fire cannons (Arm Bulldog again)
Features = Has Radar and shielding when switched on, double fire
rate when switched off.
Update: better model, better corpse, better script, better buildpic.
2.1 update includes improved balance. Revision thanks to Unit Review Center.
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Core Howie
Howitzer KBot Last Updated:
11 February 2002
Creation team = Bubba 359 (model),
Brother Alpha
(texturing, walk animation, buildpic),
gamma (weapon, script, gui, corpse, balance)
Built by = Krogoth Gantry
Cost = 3200 metal, 37000 energy
Weapon 1 = Howitzer artillery (ID: 218)
Weapon 2 = Heavy anti-air missiles (Core Missile Ship)
Features = Mobil Intimidator? Pretty close to it.
This unit needs support because it is not tough and cannot fire the howitzer
on targets too close. |
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Arm Archangel "Flying" KBot
Last Updated: 11 February 2002
Creation team = K@mikaze (model, texturing), gamma (script, gui,
corpse, balance),
Rampage (buildpic)
Built by = Adv KBot Lab Cost = 520 metal, 6500 energy
Weapon 1 = Light Gauss (Arm Anaconda)
Weapon 2 = Kbot Rockets (Arm Rocko)
Features = "Flys" over water - that is, it hovers above it. Cool smoke
effects while traveling over water. Tougher when walking on land. |
Core Penguin Floating Amphibious Tank
Last Updated: 11 February 2002
Creation team = The_Spider (model, buildpic) gamma (script, gui,
corpse, balance)
Built by = Adv Vehicle Plant Cost = 555 metal, 4500 energy
Weapon 1 = "Mortar" Artillery (Core Morty)
Weapon 2 = Heavy anti-air missiles (Core Missile Ship,
4 missile salvo, 4-second delay).
Features = transforms on into catamaran on water. |
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Arm Porcupine Armoured Mobile Energy Weapon
Last Updated: 28 January 2002
Creation team = Bubba 359 (model), gamma (weapon, script, gui,
corpse, balance), The_Spider (buildpic)
Built by = Adv Vehicle Plant Cost = 1400 metal,
20,000 energy
Weapon = Energy Blast Weapon (ID: 182)
Features = weapon retracts and unit becomes tougher when switched off
or weapon not in use. |
Core Goblin Dual-weapon Assault Kbot
Last Updated: 11 February 2002
Creation team = K@mikaze (model, texturing, weapon), gamma (script,
gui, corpse, balance), The_Spider (buildpic)
Built by = Adv Kbot Lab Cost = 1256 metal, 12,000 energy
Weapon1 = Twin Autocannons (ID: 240)
Weapon2 = V-Launch guided Missiles (ID: 241)
Features = cool idle script. a kick-ass light mech >:-) |
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